Grasping the Arrow of Time from the Singularity:
Decoding Micromotion in Low-dimensional Latent Spaces from StyleGAN

Humphrey Shi4,5,6Zhangyang Wang2Shiyu Chang1
1 University of California, Santa Barbara,2 The University of Texas at Austin,3 Texas A&M University,4 UIUC, 5 University of Oregon,6 Picsart AI Research (PAIR)

*denotes equal contribution

Image editing using a simple linear scaling with the discovered universal editing directions on various facial style transformations.

Abstract

The disentanglement of StyleGAN latent space has paved the way for realistic and controllable image editing, but does StyleGAN know anything about temporal motion, as it was only trained on static images? To study the motion features in the latent space of StyleGAN, in this paper, we hypothesize and demonstrate that a series of meaningful, natural, and versatile small, local movements (referred to as "micromotion", such as expression, head movement, and aging effect) can be represented in low-rank spaces extracted from the latent space of a conventionally pre-trained StyleGAN-v2 model for face generation, with the guidance of proper "anchors" in the form of either short text or video clips. Starting from one target face image, with the editing direction decoded from the low-rank space, its micromotion features can be represented as simple as an affine transformation over its latent feature. Perhaps more surprisingly, such micromotion subspace, even learned from just single target face, can be painlessly transferred to other unseen face images, even those from vastly different domains (such as oil painting, cartoon, and sculpture faces). It demonstrates that the local feature geometry corresponding to one type of micromotion is aligned across different face subjects, and hence that StyleGAN-v2 is indeed "secretly" aware of the subject-disentangled feature variations caused by that micromotion. We present various successful examples of applying our low-dimensional micromotion subspace technique to directly and effortlessly manipulate faces, showing high robustness, low computational overhead, and impressive domain transferability.

Method Overview

Our complete workflow can be distilled down to three simple steps: (a) collecting anchor latent codes from a single identity; (b) enforcing robustness linear decomposition to obtain a noise-free low-dimensional space; (c) applying the extracted edit direction from low-dimensional space to arbitrary input identities.

Our Results

In-distribution Results

Painting

Video Game

Sketch

Statue

We are very grateful to the authors of SinNeRF and NeRF for sharing the template of the website.